Kenmerken
Auteur
Cookson Aram
Conditie
Zo goed als nieuw
Productnummer (ISBN)
9780672337628
Jaar (oorspr.)
2016
Beschrijving
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Bestel direct op onze website!
Titel: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
Auteur: Cookson Aram
ISBN: 9780672337628
Conditie: Als nieuw
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help students master every step of the game development process, bringing everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding them smoothly to mastery.
In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them!
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and Exercises help you test your knowledge and stretch your skills.
Notes and tips point out shortcuts and solutions.
All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise.
Bestel direct op onze website!
Titel: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself
Auteur: Cookson Aram
ISBN: 9780672337628
Conditie: Als nieuw
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours will help students master every step of the game development process, bringing everything together in real projects that create real games. Each short, easy lesson builds on all that's come before, guiding them smoothly to mastery.
In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them!
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
- Organize new projects and work with the Gameplay Framework
- Master Unreal’s units and control systems
- Import 3D models and work with the Static Mesh Editor
- Create new landscapes and use Unreal’s foliage system
- Bring characters and creatures to life with the Persona Editor
- Apply materials and build lighting
- Integrate and modify audio with the Unreal Sound Cue Editor
- Craft particle effects and simulate physics
- Set up and react to player inputs
- Build levels and entirely new worlds
- Get started with powerful Blueprint visual scripting system
- Script an arcade game from start to finish
- Create events that respond to player actions
- Spawn Actors during gameplay
- Design and create action-based encounters
- Optimize games for mobile devices and touch-based inputs
- Build menus with Unreal’s UMG UI Designer
- Prepare your game for deployment
Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and Exercises help you test your knowledge and stretch your skills.
Notes and tips point out shortcuts and solutions.
All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise.
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