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Auteur
Mason Woo
Conditie
Gelezen
Productnummer (ISBN)
9780201604580
Beschrijving
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Titel: Opengl(R) Programming Guide
Auteur: Mason Woo
ISBN: 9780201604580
Conditie: Echt gebruikt
The world's best-selling, most authoritative guide to OpenGL programming has now been completely updated to reflect all the latest enhancements in OpenGL Version 1.2, the high-performance standard used by today's hottest graphics hardware. The authors -- all of them members of the OpenGL Architecture Review Board -- begin with an in-depth explanation of OpenGL fundamentals: 3-D drawing, color, lighting, and beyond. They cover essential OpenGL graphics programming techniques for blending, fog, working with bitmaps, fonts, and much more. Next, they move on to advanced topics including texture mapping -- the technology behind much of today, most exciting 3D work. The book contains detailed coverage of Version 1.2's most exciting new features, plus extensive information on the new routines and capabilities built into Versions 1.3 of the OpenGL Utility Library and OpenGL Extension to the X Windows system. Thousands of graphics programmers already recognize OpenGL Programming Guide as the one OpenGL book they simply must own -- and they'll find this new Third Edition even more indispensable.
Bestel direct op onze website!
Titel: Opengl(R) Programming Guide
Auteur: Mason Woo
ISBN: 9780201604580
Conditie: Echt gebruikt
The world's best-selling, most authoritative guide to OpenGL programming has now been completely updated to reflect all the latest enhancements in OpenGL Version 1.2, the high-performance standard used by today's hottest graphics hardware. The authors -- all of them members of the OpenGL Architecture Review Board -- begin with an in-depth explanation of OpenGL fundamentals: 3-D drawing, color, lighting, and beyond. They cover essential OpenGL graphics programming techniques for blending, fog, working with bitmaps, fonts, and much more. Next, they move on to advanced topics including texture mapping -- the technology behind much of today, most exciting 3D work. The book contains detailed coverage of Version 1.2's most exciting new features, plus extensive information on the new routines and capabilities built into Versions 1.3 of the OpenGL Utility Library and OpenGL Extension to the X Windows system. Thousands of graphics programmers already recognize OpenGL Programming Guide as the one OpenGL book they simply must own -- and they'll find this new Third Edition even more indispensable.
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Sinds 16 sep. '26
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